[Serializable]
TimedHealthEffect
Part of Health.cs
Public Properties:
Type | Name | Description | Default Value |
---|---|---|---|
string | name | The name of the effect, used for stopping effects with this name. | |
int | amount | The amount of healing or damage to apply. | Minumum value = 1 |
int | times | The amount of times to modify health. | Minumum value = 1 |
float | interval | Time interval in seconds between modifying health. | Minumum value = 0 |